Why printing atmospheres is important to us?

FABMOBs’ projects as artists and architects make a point of challenging long held assumptions about architecture, space and technology. Sometimes we design real spaces and installations, and make real objects and publications. Sometimes we build virtual things for game spaces and virtual worlds. We consider all of the above, as a part of our work as architects.
This being said, we have always been especially interested in the transformation of immaterial phenomenon, like an atmosphere, into a physical form.